Friday 17 April 2015

Project: Boon Boon 2015

Follow Me on Twitter: https://twitter.com/AmaxangGames

25th July, 2015:
Today is the release date of Boon Boon indie game. I have worked hard on this game to reach this point and I have decided to release this game on itch.io. However, a demo version will be provided for free only through my site.

Purchase full version game: http://amaxang-games.itch.io/boon-boon

I hope some people might find this game interesting and they can support my purchasing this game. If you enjoy this game, please send me some feedback via twitter. I would be glad to listen to your experiences while playing the game.

Thank you and I wish the best for you. :) 
 
24th July, 2015:
Today I am going to tell more about this game. This game is unique from others but how?
There are many games based on the love stories but this game has been made to emphasize on the fact that there exists the feelings of love and affection between the human males and females. This game has a unique love story which proves that they can truly express their own feelings freely regardless of situations. But there are two possible endings. Either Luna admits that she loves him or she becomes angry at Boon Boon for failing to bring all candy to her. Thus this game has both a happy ending and a sad ending.

Releasing on 25th July, 2015!

22nd July, 2015:
I have just finished making the full game and I hope I would be able to release this little cute game where there are two cute characters love each other. Love is eternal. The two characters are actually the symbol of human male and female where both of them posses feelings for each other. This is quite natural. If anyone would like to experience this feelings one can purchase the game for only $3.00.

Note: I will develop Boon Boon 2 only if this game becomes successful.  

19th July, 2015:
Now, I have started designing a new level of Boon Boon. I have introduced some new enemies and some deadly traps. Take a look at the screenshot given below:
 

18th July, 2015:
Now, Designing a new level for Boon Boon game. This game looks fantastic! Just take a look at the screenshot given below:

 I have now taken the decision of releasing this game with a price of $2.50 USD! However, it will be available for $2.00 USD! for first week of sale. If you are viewing this game development blog and want to buy the game when it's released, you are quite lucky. You will be notified about the sale here only.

Stay tuned for more updates! 

16th July, 2015:
Now, I have resumed working on Boon Boon! This is a cute little platform game which will be released for free! Don't worry, anyone can try this game when it is fully released.  I might release this little game soon and I will provide updates more frequently in this blog. Stay tuned guys!

19th June, 2015:
I have been quite busy for some days for marketing my previous game. However, I am still working on Boon Boon game and I have decided to release another video based on this game showing another important level. I can still show you a great screenshot of this game which includes the spring trap. There is a hand like structure having 3 thorns connected to a spring which moves by the force of elasticity. 
Here is how the thing looks:
 More updates will soon be provided. So, stay tuned guys!

15th May, 2015:
 Finally, the holiday trip is over and I've enjoyed a lot for about a week. So, the time has come to resume the game development. The last time, I had initiated working on a new level. I am a bit surprised because this level will be somewhat different from other levels. I have decided to create a unique system which I will discuss later. I have a great idea to implement. Let me see how it goes.
More updates will be provided soon!

6th May, 2015:
I am developing this game for long. So, I have decided to add a video here so that you can watch the game's progress. Some parts of the game has been recorded and uploaded to Youtube. Please note that, this game is currently under development and this is the early version of the game.(V0.1)

More updates will soon be provided! 
NOTE: I will be unable to develop this game for about a week because I am going for a holiday trip. I will return on 14th May, 2015 and will definitely resume the development process. 

4th May, 2015:
The Candy House design has been completed! This game is at an early stage of development. Designing of levels takes most of the time. Now, for the progress of the game development. I need some future planning:
1. Addition of many unique characters.
2. Addition of new unique levels.
3. Addition of traps including thorns and stuffs like that.
4. Creating something new which you can ever find in any other game. Thinking of it all the time("New New New").

More updates will soon be provided!


2nd May,2015:
The game is becoming more and more interesting. Previously, I added the crates in the levels. But now, there are different kinds of crates. Among them, one is harder which can't be moved or broken and others can be broken. There is also another type of crate which can be pushed and moved by the player by the application of minimal amount of force. Interesting, isn't it? This is not the end yet. The crates which can be moved, can also be used as a weapon for killing the enemies. For example, If you push a rock or heavy thing from the upper platform, it will fall down and may fall upon the enemy under the influence of gravity. Hence, this can be used as an weapon.
Here is a screenshot showing the part of the level, "The Candy House!"
More updates will be provided soon! 

1st May, 2015:
Now, I am working on the Candy House level still. I am adding many features including some furniture, creates, new traps like moving thorns and such. There are also some auto doors which open and close simultaneously
The features which are newly added are listed below:
1. Windows.
2. Tunnel or Green Pipes.
3. Auto Door System.
4. Crates which can be broken and other crates which are hard(can't be broken).
5. New Enemy.

More updates will be provided soon! 

26th April, 2015: 
I have started designing another level, The Candy House, a weird house you have ever seen. The house is designed with photo frames, windows, and shadow works. However, this is not fully done though. Here is the candy house below:
 
It may looks dull from outside. Do you know how it looks from inside? Check out the picture given below:
More updates will soon be provided within some days! 

25th April, 2015:
I have just designed a new level of Boon Boon game.  Some enemy characters have been added. You can take a look at the screenshot given below:
I will continue to provide updates and information regarding the game development process. If you want to follow the game development progress, you can visit this blog at least once in one week.

23rd April, 2015:
I have now decided to change the name of this game and the game mechanics. This game now looks like the screenshot given below.
The name has been changed to BOON BOON. The name of the main character of this game is Boon Boon. He looks like a pink ball but its not a ball at all. He is Boon Boon, the Monster. He is innocent, good and even cute!!! He must collect all the candies which are available in each level. But at the same time, he must avoid contact with enemies. He has 5 lives which means 5 chance to win the heart of his girl friend, Luna. The aim of Boon Boon is to collect all the available candies to satisfy his girl friend.

Hooo..... I am really excited and I will try to finish this game as soon as possible. The artwork seems to be better than before. I always knew that practice makes perfect and now I have witnessed it with my own eyes!
 

Here, I have also changed the cover image. This is much better than what you saw before!
Here it is!
More updates will be available soon!

19th April, 2015:
Now I am designing the first level of the game. This takes really a long time. I need to add many features to this level to make it look perfect.
But till now, I have designed some part of the very first level. So, here is the screenshot for that:
I am trying to make the game as more neat as possible. This is the initial stage of game development.

See you again within next few days!


18th April, 2015:
I am working nearly full time on this game and it has turned out to be a good looking game. However, game polishing is required in some cases.
Now, I am working on creating game assets like tile sets. The graphics is the identity of a game and its popularity also depends on it. I am trying my best to make a good looking graphics. 
Here is an incomplete game tile set showing the graphics work I have done till now.
More information will be provided within next few days!
  

17th April, 2015:
Today, I am going to show you the cover with title of Tranquil Island, the game. This is a platform game with tranquil environmental condition. There are green grass, blue sky, waterfalls, rivers and ponds, mountains, trees, butterflies, flowers, and various other things.

This game will be designed more efficiently than ever. This is my first attempt of creating this kind of platform games. 

Take a look at the cover page below. Please note than, this cover image may undergo changes.
 
Aim: My first aim is to design the very first level of the game. For that, I will create assets for the game like tilesets, backgrounds etc. I will think about the characters later.
More updates will be provided in next few days. Stay tuned!